some more tips:
- if you use software for your production (fruityloops or reason for instance), make sure you build yourself a library of one-hit wav drum samples. i have some 2000 drum samples sorted into kick drums, snare drums, rimsticks, claps, tambourines, hihats, open hihats, ride cymbals, crash cymbals, percussion, etc. there's a few usable samples in reason and fruityloops but most are trash. king dizzy used to always complain that my snare drums were wack cause they sounded so digital and after having used what i like to think of as snare samples that sound like "real" drums, i've grown to hate stuff like 808 synth snares and such. i have heard a bunch of industry tracks use them (hail mary comes to mind, maybe not 808 snares but digital-sounding snares). i don't like how they sound at all. matter of taste though, people who make crunk down south shit seem to use a lot of 808 snares and claps.
- try layering 2-X snares. some times i have up to six or seven different snare samples hit at the same time to make interesting-sounding snares.
- do NOT limit yourself to using drum sets like "dr dre drum set" or "neptunes drum kit" and whatever people call them. using drums from a dre drum kit won't make your beats sound like dr dre's beats. don't try to imitate someone's sound, create your own. i personally HATE stuff like a neptunes drum kit.
- for the love of god, dont ever ask what preset scott storch used for the candy shop strings. why do you want to use a sample that scott used? it's not gonna make your beats sound like scott's. once again, create your own sound or you're never gonna get a serious name for yourself.
- hiphop is, and always has been about sampling. while most non-professional producers who dont make a bunch of money selling beats to industry artists might not sample a lot because most underground emcees dont want to pay for clearing a bunch of samples, like i said, sampling has always been an important part of hiphop. try to vary your style so you dont always sample, and so you dont always create your own melodies. i do it like 50-50.
and here's some general tips that dont really apply to production, but are nice to keep in mind nevertheless:
- be confident but be humble. if you post up your beats for feedback on a messageboard, dont name your thread "new beat HOT SHIT EXCLUSIVE BY YOUR MAN". that makes you sound like a cocky faggot. at the same time, have confidence in yourself. you should be able to tell if your beats sound "okay compared to how long you've been doing it", "pretty good" or if they're wack. if you're selling a beat, don't overprice it thinking you're the shit, but don't hand it over for nothing because you're afraid it's not as hot as you happen to think it is.
- if you show a rapper a beat and he likes it and wants to put it on a real album thats gonna be released in stores, instead of charging for the beat its a good idea to ask for royalties instead. that makes you seem generous while at the same time your earn a little bit off of it. all you need is that lucky right-place-at-the-right-time situation and the track recorded over your beat gets some nice feedback and some spins. i'm not there yet but this is something that's been passed down to me by people that are - all you need is for some semi-famous or famous rapper to hear your beat and like it and you might be able to earn quite some cash off of your beats. in short - get a name for yourself before you start charging serious cash for your beats.
more to come.