Video violence beyond a game: top cop

SicC

Dying Breed
Staff member
#1
Violent Xbox video games are being fingered by a top police officer as a possible cause of rising violence among young people.

Superintendent Bill Harrison, national manager of police youth services, says youth violence rates have jumped in the past two or three years throughout the Western world, coinciding with the rise of new products such as the Xbox.

Ministry of Justice figures given to a youth offending conference in Wellington yesterday showed sharp increases in the number of young people aged 14 to 20 caught by police for violent behaviour in 2005 and 2006.

The rate of all young people caught by police for all offences fell 17 per cent in the decade to last year, but the rate of young people caught for violence rose 25 per cent.

Mr Harrison told the conference the increased violence statistics partly reflected a shift in police resources to family violence, which was picking up more young people for violence against partners and other family members such as brothers and sisters.

But he said he started to wonder about the effect of video games when he found his 14-year-old son playing an graphic Xbox game involving "human beings killing each other".

"It was desensitising him to violence. It was shifting his norm about how he would deal with conflict," Mr Harrison said.

"You see these kids - their hands are wringing wet with sweat because their bodies are taking in what's going on on the screen and they are acting it out."

He said the Government's interdepartmental youth justice leadership group was commissioning research on the increase in youth violence and he wanted it to look at the effect of electronic games.

Research had shown young people could generally distinguish "cartoon" violence from "real" violence, but the interactivity involved in today's games seemed to pose a much bigger risk than previous generations of young people had faced.

But Auckland University psychologist Dr Ian Lambie said violent video games had no effect on most people.

"There is a subset of the population that is far more likely to be affected," he said.

"But we know that the problems are far more complex. It's learning issues, it's a whole range of other developmental problems."

A BOX FULL OF NASTIES

* Grand Theft Auto: San Andreas (Xbox and PlayStation): The player is a man working with gangs to unravel the plot behind his mother's murder. His mission includes murder, theft and destruction.

* NARC (Xbox and PlayStation): The player can choose between two narcotics agents attempting to take a dangerous drug off the streets. To enhance his abilities, the player takes drugs including marijuana, Ecstasy and LSD, enabling him to kick enemies' heads off. The game is banned in Australia.

* The Warriors (Xbox and PlayStation): The player gives commands to his gang, causing them to smash everything in sight.

* 50 Cent: Bulletproof (Xbox and PlayStation): A player becomes involved in gangster shootouts and robs the bodies of victims to buy new 50 Cent recordings and music videos.

* Crime Life: Gang Wars (Xbox and PlayStation): The player roams streets and fights and kills for no reason.

* Condemned: Criminal Origins (Xbox and Sega): The player is a serial killer using anything around, such as pipes and shovels, as weapons to kill enemies.

* Killer 7 (PlayStation and Nintendo): The player takes control of seven assassins who must combine skills to defeat a band of suicidal, monstrous terrorists. A player collects the blood of victims to heal himself and must slit his own wrists to spray blood to find hidden passages.
 

Prize Gotti

Boots N Cats
Staff member
#3
i really hate it when they start to blame video games, movies and music for crimes, they are using it as an excuse. Taking those things away will not solve any problems, without these games, kids will have nothing better to do and will actually go out and commit more crimes. The reason behind these crimes is poor parenting and lack of social values.
 

hizzle?

Well-Known Member
Staff member
#4
* Grand Theft Auto: San Andreas (Xbox and PlayStation):
Great game. A classic.

* NARC (Xbox and PlayStation)
Game is meh.. The usage of drugs is stupid.

* The Warriors (Xbox and PlayStation):
Reminds me of the movie, which was amazing.

* 50 Cent: Bulletproof (Xbox and PlayStation):
sucks.

* Crime Life: Gang Wars (Xbox and PlayStation):
sucks

* Condemned: Criminal Origins (Xbox and Sega):
sucks

* Killer 7 (PlayStation and Nintendo):
I kind of liked it.
 

S. Fourteen

Well-Known Member
#5
Robbing people is one way to get money to buy a Playstation 3. Those things cost an arm and a leg.

And what is this about his 14 year old son playing a Mature-rated game? Wack parents suck.
 

Seko

New Member
#6
* Condemned: Criminal Origins (Xbox and Sega <- also on PC):

The player is NOT a serial killer in this game.
On the contrary, he is a Police officer stranded in this slum city filled with people with full rage-killer mode on, and trying to find why and make it end.

Liked the game.
Ofc GTA: SA is the greatest of these imo.
 

THEV1LL4N

Well-Known Member
#7
* 50 Cent: Bulletproof (Xbox and PlayStation): A player becomes involved in gangster shootouts and robs the bodies of victims to buy new 50 Cent recordings and music videos.

* Crime Life: Gang Wars (Xbox and PlayStation): The player roams streets and fights and kills for no reason.
looll
 
#8
the whole issue with violence and video games is one that has conflicted me for a long time now. to all the people out there that say video games don't influence young kids or have any negative affects on them, i say you're wrong. of course an excess of violence at a young age is going to have an effect on a young child's brain. it desensitizes them to violence and it may teach then that violence is okay in certain circumstances. and the fact that video games are interactive makes it harder for younger kids to differentiate video game violence from real life violence.

however, the flipside to all that is poor parenting. see, i grew up in an era before video game violence was an issue (although Italian-man-on-mushroom crime was at an all time high) but i also grew up listening to violent music and watching violent films and TV. the major difference for me was i had parents that taught me right from wrong, and the difference between entertainment and real life. these days too many parents are too busy or just simply don't care to take an interest in their child's life and just throw them in front of the TV with a video game on. if parents took the time to do their jobs there would be far less juvenile criminals, regardless of video games. as it has already been stated, video games are the new scapegoat for parents to pass the blame for anything their kid does on to something else. "it wasn't my son's fault he became a homicidal killer, he played Manhunt as a kid!" :rolleyes:
 

Prize Gotti

Boots N Cats
Staff member
#9
the whole issue with violence and video games is one that has conflicted me for a long time now. to all the people out there that say video games don't influence young kids or have any negative affects on them, i say you're wrong. of course an excess of violence at a young age is going to have an effect on a young child's brain. it desensitizes them to violence and it may teach then that violence is okay in certain circumstances. and the fact that video games are interactive makes it harder for younger kids to differentiate video game violence from real life violence.

however, the flipside to all that is poor parenting. see, i grew up in an era before video game violence was an issue (although Italian-man-on-mushroom crime was at an all time high) but i also grew up listening to violent music and watching violent films and TV. the major difference for me was i had parents that taught me right from wrong, and the difference between entertainment and real life. these days too many parents are too busy or just simply don't care to take an interest in their child's life and just throw them in front of the TV with a video game on. if parents took the time to do their jobs there would be far less juvenile criminals, regardless of video games. as it has already been stated, video games are the new scapegoat for parents to pass the blame for anything their kid does on to something else. "it wasn't my son's fault he became a homicidal killer, he played Manhunt as a kid!" :rolleyes:
People were way more violent centuries ago than we are now. They didn't have video games. They had war, slavery and rape for entertainment. In a bizarre way, guns have civilized war. Imagine fighting in a war were limbs and heads have been sliced off in battle constantly as a quick method of death.
 

S. Fourteen

Well-Known Member
#10
We have way more exposure to violence than ever before. Wanna see some IEDs blowing body chunks? log on to bubya bubya bubya dot live leak dot com.
 

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